Punching probably too fast

Observed when fighting the kell dragon. Punching was so fast the dragon could not counter attack.

Id #9683 | Release: None | Updated: Dec 3 2011 at 11:31 PM by f3z0j | Created: Dec 3 2011 at 11:31 PM by f3z0j

Can't pickup weapons

Player can't pickup weapons from the ground, it works only if they're dropped by a killed trooper. I.e. mortar in Ramsees Head level.

Id #9646 | Release: None | Updated: Dec 3 2011 at 11:28 PM by f3z0j | Created: Nov 27 2011 at 5:47 PM by f3z0j

Plasma barrels won't explode after blaster fire

Plasma (or what's inside them) barrels won't explode after blaster fire, at least in Ramsees Head level

Id #9644 | Release: None | Updated: Nov 27 2011 at 5:44 PM by f3z0j | Created: Nov 27 2011 at 5:44 PM by f3z0j

No inertia on ice surface in Robotics Facility

In DF there were some areas in this level, which had icy surface - the player was sliding instead of walking and needed Ice Boots to move properly. This does not work with current build.

Id #9643 | Release: None | Updated: Nov 27 2011 at 5:42 PM by f3z0j | Created: Nov 27 2011 at 5:42 PM by f3z0j

Firing the Fusion Cutter crashes game

Fired off the fusion cutter near start of level 5, screen turned white, sounds continued for a few seconds, then game crashed

Id #8575 | Release: None | Updated: May 3 2011 at 3:24 PM by AdaonRel | Created: May 3 2011 at 3:24 PM by AdaonRel

Unable to set up resolution reliably

I am not able to set up a resolution reliably. The first time I called the "Settings" dialog, it displayed only "0X0 0HZ", which could not be changed. The second time I was able to change resolut...

Id #8263 | Release: None | Updated: Mar 18 2011 at 8:49 PM by LigH | Created: Mar 18 2011 at 8:49 PM by LigH

Kyle start some levels with low health, shield and no extra life

In some levels - if not all of them - Kyle starts with low health, minimum or no shield and extra life (maybe the same ammount he ends the previous level? I'm not sure), making very difficult to co...

Id #7945 | Release: None | Updated: Jan 20 2011 at 2:03 PM by Kyle2k | Created: Jan 20 2011 at 2:03 PM by Kyle2k

Window size is maximized, rather than sized to resolution

When playing in windowed mode, the window size is maximized rather than appropriate to the chosen resolution. One has to change the resolution and change it back to get the window in a normal aspec...

Id #7435 | Release: None | Updated: Dec 31 2010 at 6:47 PM by lucius_dxl | Created: Oct 17 2010 at 9:12 AM by darkxl_user

Sky tiles and moves oddly when looking up and down

The way the sky moves up and down when looking down and up gives the impression that the entire level is rotating. The sky should also probably be stretched to avoid tiling.

Id #7434 | Release: None | Updated: Oct 17 2010 at 9:19 AM by lucius_dxl | Created: Oct 17 2010 at 9:07 AM by darkxl_user

Crash on exit in OpenAL

When quitting the game, Windows Vista gives an error message. Event name: APPCRASH Application name: DarkXL.exe Application version: 0.0.0.0 Application timestamp: 4cb2d5ca De...

Id #7433 | Release: None | Updated: Oct 17 2010 at 9:20 AM by lucius_dxl | Created: Oct 17 2010 at 9:03 AM by darkxl_user